![]() ![]() It snaps literally instantly to where you are looking when you aim.Īlso there is a quick turn button in case you need to reposition. I'm going to keep trying to get used to them (but I've switched to a mouse, since a controller was so infuriating), but it really takes a lot out of the experience for me if the game is only scary or difficult because I can't get Leon to turn the way I want quickly enough. I've really started to notice when controls become an obstacle. Now if you want it to control like something else, you are doing it wrong. It is snappy, fast, and precise, which is all you could ask it for. And is actively designed for the type of controls it has. ![]() After playing so many games that have fluid, responsive controls,RE4 has fluid, responsive controls. I can respect that plenty of people have been able to play this game just fine, and back when it came out it probably didn't seem so bad, but games have come a really long way since then. Get used to it, though it was more intuitive immediately in the Wii version.Ĭonsidering the game's design, it handles very well, just like in God Hand, stop fighting the controls and get used to them, and it becomes very intuitive. Originally posted by Luisfius:Considering that RE4 controlled like RE2 and 3, but you changed perspective to behind the shoulder.
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August 2023
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